I have added a version of the driver without support for the Guitar Hero controller, to allow the Guitar Hero for Mac game to work (it attempts to access hardware directly, which doesn't work if a real driver has claimed the device). Sadly, my PowerMac has died, which as my primary development machine has slowed progress. I've not yet checked the wireless receiver for compatibility. The latest release of the driver includes support, and I'll be updating the USB information section of this website shortly. I have got the Microsoft ChatPad working with my wired controller. In the emulator there is only one option for the controller and it says, 'Input/0/Controller'. I was expecting to say 'Xbox 360 Controller' So far I have tried it with the Dolphin Wii Emulator only. I have however been informed that 64-bit and 32-bit builds are both working. BUT the controller name comes up as 'Controller 1 (Wired)'. It also contains 64-bit binaries, however I've been unable to test them because Apple have disabled my MacBook from booting into 64-bit mode. I've released a version which will hopefully install and work fine on 32-bit Snow Leopard. Im searching for some king of best practice to. I have created a USB driver which allows you to use wired XBox 360 Controllers via USB, and wireless XBox 360 Controllers via the Microsoft Wireless Gaming Receiver for Windows, on your OSX machine, including support for the Apple Force Feedback library. Im currently working on a game in Unit圓D using xbox 360 (wired or not) controllers.